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StuBS
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The dispatcher dispatches threads and puts the scheduler's decisions into action. More...
#include <dispatcher.h>

Public Member Functions | |
| Dispatcher () | |
| constructor | |
| Thread * | active () |
| Returns the thread running on the CPU core calling this method. | |
| Thread * | active (int cpu) |
| Returns the thread running on the specified CPU core. | |
| bool | isActive (const Thread *thread, unsigned *getCpuId=nullptr) |
| Check if thread is currently active. | |
| void | go (Thread *first) |
| This method stores first as life pointer for this CPU core and triggers the execution of first. Only to be used for the first thread running on a CPU. | |
| void | dispatch (Thread *next) |
| Updates the life pointer to next and issues a thread change from the old to the new life pointer. | |
Private Member Functions | |
| void | setActive (Thread *thread) |
| set the currently active thread | |
The dispatcher dispatches threads and puts the scheduler's decisions into action.
The dispatcher manages the life pointer that refers to the currently active thread and performs the actual switching of processes. For single-core systems, a single life pointer is sufficient, as only a single thread can be active at any one time. On multi-core systems, every CPU core needs its own life pointer.
| Thread * Dispatcher::active | ( | int | cpu | ) |
Returns the thread running on the specified CPU core.
| cpu | CPU core to check |
| void Dispatcher::dispatch | ( | Thread * | next | ) |
Updates the life pointer to next and issues a thread change from the old to the new life pointer.
| next | Next thread to be executed. |
| void Dispatcher::go | ( | Thread * | first | ) |
This method stores first as life pointer for this CPU core and triggers the execution of first. Only to be used for the first thread running on a CPU.
| first | First thread to be executed on this CPU core. |
| bool Dispatcher::isActive | ( | const Thread * | thread, |
| unsigned * | getCpuId = nullptr ) |
Check if thread is currently active.
| thread | Pointer to the thread in question |
| getCpuId | If not null, the core that the thread is running on, if applicable |
true if currently running, false otherwise
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inlineprivate |
set the currently active thread
| thread | active Thread |