| :: Institut für Systems Engineering - System und Rechnerarchitektur / Forschung / Projekte / Aktuelle Projekte / qkai | ||||||||||||||||||||||||
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qualifying Knowledge Acquisition and Inquiry (qKAI)
Keywords: Knowledge Engineering, Open Content, Knowledge Games, Linked Data, Rich Clients, SOA, Social Semantic Web.
Current development and related news can be found in the qKAI blog. How to utilize Open Content for higher-layered applications?
Open Data and User Generated Content are ongoing trends in the “Social Semantic Web” (s2w) (Wikipedia, Freebase, Flickr, Twine, a.o.). Generic concepts and how-tos for higher-layered reuse of the arbitrary information overload for agile knowledge transfer and learning - mentioning the Internet of Services (IoS) - are not covered very well yet.
For further, directed use of distributed services and sources, inquiry, interlinking, analysis, machine- and human-interpretable representation are as essential as lightweight user-oriented interoperation and competency in handling.
Currently we are developing online knowledge games (following RIA and REST paradigms) as prototypically frontend to embed the Web of Data in learning scenarios. qKAI application framework
Available open-source components and services for selection, extraction and semantically tasks have to be combined and tweaked with user interaction in an extensible framework – the qKAI-framework - to integrate various sources for knowledge engineering and transfer. qKAI combines Web 2.0, Semantic Web and SOA paradigms to apply and enable the Internet of Services for higher level, user-oriented applications with open access. Programming concepts make use of JAVA, server-side techniques (Servlets, JSP), RESTful web services and Rich Clients (Flash, Flex3, Actionscript3), handling of xml-related formats (XML, XHTML) and further W3C (Semantic Web) Standards (SPARQL, RDF, OWL, Linked Data). The hybrid data layer also deals with SQL. Current student thesesConception and implementation of distributed resource annotation in qKAI Design and implementation of a global rewarding model based on classified user interoperation tasks Future student thesesFurther student projects might cover the following areas:
... and further web services and gaming types ... Finished student thesisqMAP: Map-based frontend with geocoded knowledge units Analysis and extension of interaction with Open Content in the Social Semantic Web
Design and implementation of personalized search space limitation with Points of Interests (POIs)
Specification and implementation of information units in qKAI
Information quality of User Generated Content in Web-2.0-applications PublicationsM. Steinberg, J. Brehm M. Steinberg, J. Brehm M. Steinberg, J. Brehm M. Steinberg, J. Brehm M. Steinberg, J. Brehm M. Steinberg, J. Brehm
Please feel free to contact us for detailed information about student projects and theses. Contact: Dipl.-Ing. Steinberg, Monika |
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